The number of frames to be rendered per server. Only used for remote renders.Įxample: /usr/sbin/Mail -s 'Job done: %j' %u < %f (%j = job title, %t = task title, %u = user, %f = temporary status file)Ī command that should be executed if the job had an errorĮxample: /usr/sbin/Mail -s 'Job error: %j' %u < %f (%j = job title, %t = task title, %u = user, %f = temporary status file) Values that are too small will affect rendering performance. An exit value can also be specified after a comma. The interval number can take a suffix to indicate (i)ncrements, (s)econds, (m)inutes, (h)ours, or (d)ays. In Tractor a task that is told to resume makes use of the check-pointed image. The number of iterations between updating the image on disk. The format string for $JOBDATETIME is located in RMS.ini, the preference called JobDateTimeFormat. These environment keys are recognized by LocalQueue and Tractor:Īrguments here will be added to the command line for the renderer.Ī command that should be executed when the job is finishedĮxample: /usr/sbin/Mail -s 'Job done: %j' %u /renderman/myscene_0705103056. Multiple keys can be specified and should be space separated. The ini pref called DefaultEnvKey specifies the default value seen here. It doesn't affect position in the dispatcher queue.Īttach additional service selectors for your job here.Ĭan be used to accumulate job statistics, enforce local global and limits. This affects how active jobs are assigned to remote servers. Render View requires this option to be turned off. There is a separate section below for batch queuing settings.īy default preview renders are not spooled, which means that the render launches directly from maya. Preview Queueing settings only apply to preview renders. Preview QueuingĬhose between LocalQueue and Tractor. Specifies whether multichannel AOVs will appear as separate images when rendered to "It", for easier viewing. When rendering to "It", this option causes the render to appear on top of the previous render, which is useful when crop rendering. Choose "It", Render View, or Use Global Image Format, which renders to disk. The number of threads to use for batch renders. The default of -1 allows the user interface to remain responsive.
Negative values indicate all processors minus the specified number will be used. A value of 0 indicates that all processors will be used. The number of threads to use for preview or IPR renders.